Picking a “Forever” Game

The author reflects on the decision to embrace Old School Renaissance (OSR) gaming, weighing various Dungeons & Dragons editions and other systems like BECMI and 2E. The choice of AD&D emerges as preferable due to its balance of rules, nostalgia, and support for creativity, despite challenges around availability and player familiarity.

The Argument for Padded Armor

The author reflects on recent D&D predictions regarding the potential removal of padded armor. They argue that padded armor, akin to a gambeson, serves a crucial protective role beneath heavier armor and can mitigate blows and arrows for players. This insight stems from the author’s extensive interest in historical armaments and D&D mechanics.

On THAC0

The discussion explores THAC0 in Dungeons and Dragons, highlighting its evolution from earlier editions to 2E, which simplified hit rolls by consolidating charts into a single number. While THAC0 improved gameplay, the transition to ascending AC in recent editions raised questions about balance between character classes, especially between Fighters and spellcasters.