Skill Failure: All

The author expresses a strong dislike for skills in D&D 5E, feeling they detract from role-playing and lead to challenges in gameplay. They argue that skills create unnecessary boundaries that limit player creativity and introduce random chance, complicating otherwise clear interactions. Instead, they advocate for focusing on imaginative role-play without relying on a skill system.

The Argument for Padded Armor

The author reflects on recent D&D predictions regarding the potential removal of padded armor. They argue that padded armor, akin to a gambeson, serves a crucial protective role beneath heavier armor and can mitigate blows and arrows for players. This insight stems from the author’s extensive interest in historical armaments and D&D mechanics.

On THAC0

The discussion explores THAC0 in Dungeons and Dragons, highlighting its evolution from earlier editions to 2E, which simplified hit rolls by consolidating charts into a single number. While THAC0 improved gameplay, the transition to ascending AC in recent editions raised questions about balance between character classes, especially between Fighters and spellcasters.